smart education for future of CITIES and health. U4SSC

 

The world is changing, and the skills needed tomorrow differ from those needed yesterday, or even today. To stay competitive, smart city leaders must ensure citizens have access to digital tools and that they know how to use them.

Our schools, community colleges, adult learning centers and universities should be incubators of exploration and invention.  The methologies must help to develop SXXI skills, technology is a tool and to get benefits of technology in our education system and provide authentic learning experiences, educators need to use technology effectively in their practice.

The technology has an important role as a tool that changes the possibilities of learning and engagement with environment.

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Future smart healthy citizen

The new citizens will have a vital role they should be hyper-connected, creative, entrepreneurial. They need be educated in a integrated way and having into account all the stakeholders around education process.  Citizen’s learning experience, livable experience and city innovation development, are all connected with these learning environments. The new citizens will have a vital role they should be hyper-connected, creative, entrepreneurial.

The future of technology in education is also about revolutionizing education by normalizing lifelong learning. Online learning is a great way to facilitate today’s knowledge-driven society. As a result of globalization, educational institutions around the world are now integrating technologies into our lives.

 

Connected learning

Furthermore, education stakeholders should commit to working together to use technology to improve smarter education. These stakeholders include leaders; teachers, faculty, and other educators; researchers; policymakers; funders; technology developers; community members and organizations; and learners and their families.

Education can and should be prepared to adjust and grow along with urban environments. The lessons students are taught in school will carry forward into their communities, giving schools and universities a direct path to positively impact their immediate surroundings.

Health education and wellness has to be more connected to education in a smart city. Projects as Smart healthy citizen are trying these fields be closer.

 

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Technology that creates community.

Technology will play a central role in our lives and by 2020 it’s estimated that there will be 1.5 million new digitised jobs across the globe. Therefore the education material and the education methods should be changed. To create a new smart citizen we consider:

Building on the model of the education innovation clusters, state, district, university, and community organization leaders should establish cohesive communities of practice—in person and online—to create virtuous cycles for sharing the most recent research and effective practices in the use of educational technology.

2024

The “culture” will no longer be “integrated into units”, but will be integrated into social learning experiences, including poverty, race, language and other commercial brands of what it means to be human.

Dialogic learning through digital media will make students respond to their peers, mentors, families and experts in a socially accepted pattern of collaboration.

Learning will be compatible not only with moving from one side of the classroom to another, but also from a learning study to a community, either physically or through Google+ or Skype technology.

Customized learning algorithms will be the de facto standard in schools that continue with the traditional approach to academic learning.

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Some future of technology in education.

Advancement of information technology in education will improve research.

Augmented reality (AR) as a new way of investigating our context and history In the Cyberlearning: Transforming Education EXP project, researchers are addressing how and for what purposes AR technologies can be used to support the learning of critical inquiry strategies and processes.

Schools function as think-tanks to address local and global challenges such as clean water, broadband access, human trafficking… And the most important education: Health education because he smart cities will be unsustainable without a better health and less cronical diseases and older people.

Smart cities, happier cities. Making learning fun again – Teachers can now use videos, animations and other forms of content to enhance the process of learning. Video Games – simulating real life problems, video games can bring about behavioral changes in the students by making them more goal-oriented. Gaming models not only provide a wide range of information but also initiate students to be problem-solvers.

 

Cloud-Based Education will be the rule, not the exception. This will start simply, with better aggregation of student metrics, more efficient data sharing, and more visual assessment results.

Global Learning – at sites like Glovico.org, students can set up language lessons with a native speaker who lives in another country and attend the lessons via Skype, hangouts, etc. Also, podcasts are another popular learning method, with hundreds of free educational programs now available online.

More efficient assessment – teachers can collect real-time assessment data from their students. When the teacher gives out an assignment, she or he can watch how far along students are, how much time each one spends on each question, and whether their answers are correct.

Cost Reduction – technology has contributed to significant reductions in the costs of accessing education. Everything is available online now.

Improved student-teacher Interaction – more and more teachers are now using technology to keep in touch with their students, for example e-mails and services like dropbox….

 

Finally we conclude: “The challenge is not to work harder, but to work smarter”

A Smart and connected education assumes the new reality that we have had to live and integrates it in its processes of management, teaching and communication with the outside world (students, parents and families, cultural and sports spaces, surroundings, health stakeholders, mass media…)

A Smart education ieducators and students who learn to live on the Net, with networks and networks and take full advantage of the opportunities they offer. education also needs other contexts (social, cultural, labor) and other educational systems

 

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